forked from zhurui/management
315 lines
8.7 KiB
JavaScript
315 lines
8.7 KiB
JavaScript
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var traverse = module.exports = function (obj) {
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return new Traverse(obj);
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};
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function Traverse (obj) {
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this.value = obj;
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}
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Traverse.prototype.get = function (ps) {
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var node = this.value;
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for (var i = 0; i < ps.length; i ++) {
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var key = ps[i];
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if (!node || !hasOwnProperty.call(node, key)) {
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node = undefined;
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break;
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}
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node = node[key];
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}
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return node;
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};
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Traverse.prototype.has = function (ps) {
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var node = this.value;
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for (var i = 0; i < ps.length; i ++) {
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var key = ps[i];
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if (!node || !hasOwnProperty.call(node, key)) {
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return false;
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}
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node = node[key];
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}
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return true;
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};
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Traverse.prototype.set = function (ps, value) {
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var node = this.value;
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for (var i = 0; i < ps.length - 1; i ++) {
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var key = ps[i];
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if (!hasOwnProperty.call(node, key)) node[key] = {};
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node = node[key];
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}
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node[ps[i]] = value;
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return value;
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};
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Traverse.prototype.map = function (cb) {
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return walk(this.value, cb, true);
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};
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Traverse.prototype.forEach = function (cb) {
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this.value = walk(this.value, cb, false);
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return this.value;
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};
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Traverse.prototype.reduce = function (cb, init) {
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var skip = arguments.length === 1;
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var acc = skip ? this.value : init;
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this.forEach(function (x) {
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if (!this.isRoot || !skip) {
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acc = cb.call(this, acc, x);
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}
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});
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return acc;
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};
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Traverse.prototype.paths = function () {
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var acc = [];
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this.forEach(function (x) {
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acc.push(this.path);
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});
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return acc;
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};
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Traverse.prototype.nodes = function () {
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var acc = [];
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this.forEach(function (x) {
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acc.push(this.node);
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});
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return acc;
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};
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Traverse.prototype.clone = function () {
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var parents = [], nodes = [];
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return (function clone (src) {
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for (var i = 0; i < parents.length; i++) {
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if (parents[i] === src) {
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return nodes[i];
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}
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}
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if (typeof src === 'object' && src !== null) {
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var dst = copy(src);
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parents.push(src);
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nodes.push(dst);
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forEach(objectKeys(src), function (key) {
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dst[key] = clone(src[key]);
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});
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parents.pop();
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nodes.pop();
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return dst;
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}
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else {
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return src;
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}
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})(this.value);
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};
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function walk (root, cb, immutable) {
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var path = [];
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var parents = [];
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var alive = true;
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return (function walker (node_) {
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var node = immutable ? copy(node_) : node_;
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var modifiers = {};
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var keepGoing = true;
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var state = {
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node : node,
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node_ : node_,
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path : [].concat(path),
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parent : parents[parents.length - 1],
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parents : parents,
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key : path.slice(-1)[0],
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isRoot : path.length === 0,
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level : path.length,
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circular : null,
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update : function (x, stopHere) {
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if (!state.isRoot) {
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state.parent.node[state.key] = x;
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}
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state.node = x;
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if (stopHere) keepGoing = false;
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},
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'delete' : function (stopHere) {
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delete state.parent.node[state.key];
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if (stopHere) keepGoing = false;
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},
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remove : function (stopHere) {
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if (isArray(state.parent.node)) {
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state.parent.node.splice(state.key, 1);
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}
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else {
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delete state.parent.node[state.key];
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}
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if (stopHere) keepGoing = false;
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},
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keys : null,
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before : function (f) { modifiers.before = f },
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after : function (f) { modifiers.after = f },
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pre : function (f) { modifiers.pre = f },
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post : function (f) { modifiers.post = f },
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stop : function () { alive = false },
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block : function () { keepGoing = false }
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};
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if (!alive) return state;
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function updateState() {
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if (typeof state.node === 'object' && state.node !== null) {
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if (!state.keys || state.node_ !== state.node) {
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state.keys = objectKeys(state.node)
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}
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state.isLeaf = state.keys.length == 0;
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for (var i = 0; i < parents.length; i++) {
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if (parents[i].node_ === node_) {
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state.circular = parents[i];
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break;
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}
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}
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}
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else {
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state.isLeaf = true;
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state.keys = null;
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}
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state.notLeaf = !state.isLeaf;
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state.notRoot = !state.isRoot;
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}
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updateState();
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// use return values to update if defined
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var ret = cb.call(state, state.node);
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if (ret !== undefined && state.update) state.update(ret);
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if (modifiers.before) modifiers.before.call(state, state.node);
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if (!keepGoing) return state;
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if (typeof state.node == 'object'
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&& state.node !== null && !state.circular) {
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parents.push(state);
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updateState();
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forEach(state.keys, function (key, i) {
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path.push(key);
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if (modifiers.pre) modifiers.pre.call(state, state.node[key], key);
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var child = walker(state.node[key]);
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if (immutable && hasOwnProperty.call(state.node, key)) {
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state.node[key] = child.node;
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}
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child.isLast = i == state.keys.length - 1;
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child.isFirst = i == 0;
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if (modifiers.post) modifiers.post.call(state, child);
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path.pop();
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});
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parents.pop();
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}
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if (modifiers.after) modifiers.after.call(state, state.node);
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return state;
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})(root).node;
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}
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function copy (src) {
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if (typeof src === 'object' && src !== null) {
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var dst;
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if (isArray(src)) {
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dst = [];
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}
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else if (isDate(src)) {
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dst = new Date(src.getTime ? src.getTime() : src);
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}
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else if (isRegExp(src)) {
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dst = new RegExp(src);
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}
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else if (isError(src)) {
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dst = { message: src.message };
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}
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else if (isBoolean(src)) {
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dst = new Boolean(src);
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}
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else if (isNumber(src)) {
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dst = new Number(src);
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}
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else if (isString(src)) {
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dst = new String(src);
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}
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else if (Object.create && Object.getPrototypeOf) {
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dst = Object.create(Object.getPrototypeOf(src));
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}
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else if (src.constructor === Object) {
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dst = {};
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}
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else {
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var proto =
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(src.constructor && src.constructor.prototype)
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|| src.__proto__
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|| {}
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;
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var T = function () {};
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T.prototype = proto;
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dst = new T;
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}
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forEach(objectKeys(src), function (key) {
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dst[key] = src[key];
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});
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return dst;
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}
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else return src;
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}
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var objectKeys = Object.keys || function keys (obj) {
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var res = [];
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for (var key in obj) res.push(key)
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return res;
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};
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function toS (obj) { return Object.prototype.toString.call(obj) }
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function isDate (obj) { return toS(obj) === '[object Date]' }
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function isRegExp (obj) { return toS(obj) === '[object RegExp]' }
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function isError (obj) { return toS(obj) === '[object Error]' }
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function isBoolean (obj) { return toS(obj) === '[object Boolean]' }
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function isNumber (obj) { return toS(obj) === '[object Number]' }
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function isString (obj) { return toS(obj) === '[object String]' }
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var isArray = Array.isArray || function isArray (xs) {
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return Object.prototype.toString.call(xs) === '[object Array]';
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};
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var forEach = function (xs, fn) {
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if (xs.forEach) return xs.forEach(fn)
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else for (var i = 0; i < xs.length; i++) {
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fn(xs[i], i, xs);
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}
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};
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forEach(objectKeys(Traverse.prototype), function (key) {
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traverse[key] = function (obj) {
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var args = [].slice.call(arguments, 1);
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var t = new Traverse(obj);
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return t[key].apply(t, args);
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};
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});
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var hasOwnProperty = Object.hasOwnProperty || function (obj, key) {
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return key in obj;
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};
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