var rng; if (global.crypto && crypto.getRandomValues) { // WHATWG crypto-based RNG - http://wiki.whatwg.org/wiki/Crypto // Moderately fast, high quality var _rnds8 = new Uint8Array(16); rng = function whatwgRNG() { crypto.getRandomValues(_rnds8); return _rnds8; }; } if (!rng) { // Math.random()-based (RNG) // // If all else fails, use Math.random(). It's fast, but is of unspecified // quality. var _rnds = new Array(16); rng = function() { for (var i = 0, r; i < 16; i++) { if ((i & 0x03) === 0) r = Math.random() * 0x100000000; _rnds[i] = r >>> ((i & 0x03) << 3) & 0xff; } return _rnds; }; } module.exports = rng;