forked from zhurui/management
313 lines
9.5 KiB
JavaScript
313 lines
9.5 KiB
JavaScript
/**
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* The MIT License (MIT)
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* Copyright (c) 2017-present Dmitry Soshnikov <dmitry.soshnikov@gmail.com>
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*/
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'use strict';
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var NodePath = require('./node-path');
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/**
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* Does an actual AST traversal, using visitor pattern,
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* and calling set of callbacks.
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*
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* Based on https://github.com/olov/ast-traverse
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*
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* Expects AST in Mozilla Parser API: nodes which are supposed to be
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* handled should have `type` property.
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*
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* @param Object root - a root node to start traversal from.
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*
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* @param Object options - an object with set of callbacks:
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*
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* - `pre(node, parent, prop, index)` - a hook called on node enter
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* - `post`(node, parent, prop, index) - a hook called on node exit
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* - `skipProperty(prop)` - a predicated whether a property should be skipped
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*/
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function astTraverse(root) {
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var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
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var pre = options.pre;
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var post = options.post;
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var skipProperty = options.skipProperty;
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function visit(node, parent, prop, idx) {
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if (!node || typeof node.type !== 'string') {
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return;
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}
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var res = undefined;
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if (pre) {
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res = pre(node, parent, prop, idx);
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}
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if (res !== false) {
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// A node can be replaced during traversal, so we have to
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// recalculate it from the parent, to avoid traversing "dead" nodes.
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if (parent && parent[prop]) {
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if (!isNaN(idx)) {
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node = parent[prop][idx];
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} else {
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node = parent[prop];
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}
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}
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for (var _prop in node) {
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if (node.hasOwnProperty(_prop)) {
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if (skipProperty ? skipProperty(_prop, node) : _prop[0] === '$') {
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continue;
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}
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var child = node[_prop];
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// Collection node.
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//
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// NOTE: a node (or several nodes) can be removed or inserted
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// during traversal.
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//
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// Current traversing index is stored on top of the
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// `NodePath.traversingIndexStack`. The stack is used to support
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// recursive nature of the traversal.
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//
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// In this case `NodePath.traversingIndex` (which we use here) is
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// updated in the NodePath remove/insert methods.
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//
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if (Array.isArray(child)) {
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var index = 0;
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NodePath.traversingIndexStack.push(index);
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while (index < child.length) {
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visit(child[index], node, _prop, index);
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index = NodePath.updateTraversingIndex(+1);
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}
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NodePath.traversingIndexStack.pop();
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}
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// Simple node.
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else {
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visit(child, node, _prop);
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}
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}
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}
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}
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if (post) {
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post(node, parent, prop, idx);
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}
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}
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visit(root, null);
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}
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module.exports = {
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/**
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* Traverses an AST.
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*
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* @param Object ast - an AST node
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*
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* @param Object | Array<Object> handlers:
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*
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* an object (or an array of objects)
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*
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* Each such object contains a handler function per node.
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* In case of an array of handlers, they are applied in order.
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* A handler may return a transformed node (or a different type).
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*
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* The per-node function may instead be an object with functions pre and post.
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* pre is called before visiting the node, post after.
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* If a handler is a function, it is treated as the pre function, with an empty post.
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*
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* @param Object options:
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*
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* a config object, specifying traversal options:
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*
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* `asNodes`: boolean - whether handlers should receives raw AST nodes
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* (false by default), instead of a `NodePath` wrapper. Note, by default
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* `NodePath` wrapper provides a set of convenient method to manipulate
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* a traversing AST, and also has access to all parents list. A raw
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* nodes traversal should be used in rare cases, when no `NodePath`
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* features are needed.
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*
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* Special hooks:
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*
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* - `shouldRun(ast)` - a predicate determining whether the handler
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* should be applied.
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*
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* NOTE: Multiple handlers are used as an optimization of applying all of
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* them in one AST traversal pass.
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*/
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traverse: function traverse(ast, handlers) {
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var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : { asNodes: false };
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if (!Array.isArray(handlers)) {
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handlers = [handlers];
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}
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// Filter out handlers by result of `shouldRun`, if the method is present.
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handlers = handlers.filter(function (handler) {
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if (typeof handler.shouldRun !== 'function') {
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return true;
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}
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return handler.shouldRun(ast);
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});
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NodePath.initRegistry();
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// Allow handlers to initializer themselves.
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handlers.forEach(function (handler) {
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if (typeof handler.init === 'function') {
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handler.init(ast);
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}
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});
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function getPathFor(node, parent, prop, index) {
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var parentPath = NodePath.getForNode(parent);
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var nodePath = NodePath.getForNode(node, parentPath, prop, index);
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return nodePath;
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}
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// Handle actual nodes.
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astTraverse(ast, {
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/**
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* Handler on node enter.
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*/
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pre: function pre(node, parent, prop, index) {
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var nodePath = void 0;
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if (!options.asNodes) {
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nodePath = getPathFor(node, parent, prop, index);
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}
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var _iteratorNormalCompletion = true;
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var _didIteratorError = false;
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var _iteratorError = undefined;
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try {
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for (var _iterator = handlers[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {
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var handler = _step.value;
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// "Catch-all" `*` handler.
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if (typeof handler['*'] === 'function') {
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if (nodePath) {
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// A path/node can be removed by some previous handler.
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if (!nodePath.isRemoved()) {
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var handlerResult = handler['*'](nodePath);
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// Explicitly stop traversal.
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if (handlerResult === false) {
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return false;
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}
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}
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} else {
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handler['*'](node, parent, prop, index);
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}
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}
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// Per-node handler.
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var handlerFuncPre = void 0;
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if (typeof handler[node.type] === 'function') {
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handlerFuncPre = handler[node.type];
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} else if (typeof handler[node.type] === 'object' && typeof handler[node.type].pre === 'function') {
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handlerFuncPre = handler[node.type].pre;
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}
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if (handlerFuncPre) {
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if (nodePath) {
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// A path/node can be removed by some previous handler.
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if (!nodePath.isRemoved()) {
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var _handlerResult = handlerFuncPre.call(handler, nodePath);
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// Explicitly stop traversal.
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if (_handlerResult === false) {
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return false;
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}
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}
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} else {
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handlerFuncPre.call(handler, node, parent, prop, index);
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}
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}
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} // Loop over handlers
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} catch (err) {
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_didIteratorError = true;
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_iteratorError = err;
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} finally {
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try {
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if (!_iteratorNormalCompletion && _iterator.return) {
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_iterator.return();
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}
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} finally {
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if (_didIteratorError) {
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throw _iteratorError;
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}
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}
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}
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},
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// pre func
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/**
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* Handler on node exit.
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*/
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post: function post(node, parent, prop, index) {
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if (!node) {
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return;
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}
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var nodePath = void 0;
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if (!options.asNodes) {
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nodePath = getPathFor(node, parent, prop, index);
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}
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var _iteratorNormalCompletion2 = true;
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var _didIteratorError2 = false;
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var _iteratorError2 = undefined;
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try {
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for (var _iterator2 = handlers[Symbol.iterator](), _step2; !(_iteratorNormalCompletion2 = (_step2 = _iterator2.next()).done); _iteratorNormalCompletion2 = true) {
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var handler = _step2.value;
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// Per-node handler.
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var handlerFuncPost = void 0;
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if (typeof handler[node.type] === 'object' && typeof handler[node.type].post === 'function') {
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handlerFuncPost = handler[node.type].post;
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}
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if (handlerFuncPost) {
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if (nodePath) {
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// A path/node can be removed by some previous handler.
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if (!nodePath.isRemoved()) {
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var handlerResult = handlerFuncPost.call(handler, nodePath);
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// Explicitly stop traversal.
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if (handlerResult === false) {
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return false;
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}
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}
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} else {
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handlerFuncPost.call(handler, node, parent, prop, index);
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}
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}
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} // Loop over handlers
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} catch (err) {
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_didIteratorError2 = true;
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_iteratorError2 = err;
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} finally {
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try {
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if (!_iteratorNormalCompletion2 && _iterator2.return) {
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_iterator2.return();
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}
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} finally {
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if (_didIteratorError2) {
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throw _iteratorError2;
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}
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}
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}
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},
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// post func
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/**
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* Skip locations by default.
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*/
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skipProperty: function skipProperty(prop) {
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return prop === 'loc';
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}
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});
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}
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}; |