# - Try to find GLFW3 # # If no pkgconfig, define GLFW_ROOT to installation tree # Will define the following: # GLFW3_FOUND # GLFW3_INCLUDE_DIRS # GLFW3_LIBRARIES IF(PKG_CONFIG_FOUND) IF(APPLE) # homebrew or macports pkgconfig locations SET(ENV{PKG_CONFIG_PATH} "/usr/local/opt/glfw3/lib/pkgconfig:/opt/local/lib/pkgconfig") ENDIF() SET(ENV{PKG_CONFIG_PATH} "${DEPENDS_DIR}/glfw/lib/pkgconfig:$ENV{PKG_CONFIG_PATH}") PKG_CHECK_MODULES(GLFW3 glfw3) FIND_LIBRARY(GLFW3_LIBRARY NAMES ${GLFW3_LIBRARIES} HINTS ${GLFW3_LIBRARY_DIRS} ) SET(GLFW3_LIBRARIES ${GLFW3_LIBRARY}) RETURN() ENDIF() FIND_PATH(GLFW3_INCLUDE_DIRS GLFW/glfw3.h DOC "GLFW include directory " PATHS "${DEPENDS_DIR}/glfw" "$ENV{ProgramW6432}/glfw" ENV GLFW_ROOT PATH_SUFFIXES include ) # directories in the official binary package IF(MINGW) SET(_SUFFIX lib-mingw) ELSEIF(MSVC11) SET(_SUFFIX lib-vc2012) ELSEIF(MSVC12) SET(_SUFFIX lib-vc2013) ELSEIF(MSVC14) SET(_SUFFIX lib-vc2015) ELSEIF(MSVC) SET(_SUFFIX lib-vc2012) ENDIF() FIND_LIBRARY(GLFW3_LIBRARIES NAMES glfw3dll glfw3 PATHS "${DEPENDS_DIR}/glfw" "$ENV{ProgramW6432}/glfw" ENV GLFW_ROOT PATH_SUFFIXES lib ${_SUFFIX} ) IF(WIN32) FIND_FILE(GLFW3_DLL glfw3.dll PATHS "${DEPENDS_DIR}/glfw" "$ENV{ProgramW6432}/glfw" ENV GLFW_ROOT PATH_SUFFIXES ${_SUFFIX} ) ENDIF() INCLUDE(FindPackageHandleStandardArgs) FIND_PACKAGE_HANDLE_STANDARD_ARGS(GLFW3 FOUND_VAR GLFW3_FOUND REQUIRED_VARS GLFW3_LIBRARIES GLFW3_INCLUDE_DIRS)