225 lines
6.3 KiB
C
225 lines
6.3 KiB
C
|
/*
|
||
|
* MIT License
|
||
|
* Copyright (c) 2021 _VIFEXTech
|
||
|
*
|
||
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
* of this software and associated documentation files (the "Software"), to deal
|
||
|
* in the Software without restriction, including without limitation the rights
|
||
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||
|
* copies of the Software, and to permit persons to whom the Software is
|
||
|
* furnished to do so, subject to the following conditions:
|
||
|
*
|
||
|
* The above copyright notice and this permission notice shall be included in all
|
||
|
* copies or substantial portions of the Software.
|
||
|
*
|
||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||
|
* SOFTWARE.
|
||
|
*/
|
||
|
#ifndef __PAGE_MANAGER_H
|
||
|
#define __PAGE_MANAGER_H
|
||
|
|
||
|
#include "PageBase.h"
|
||
|
#include "PageFactory.h"
|
||
|
#include <vector>
|
||
|
#include <stack>
|
||
|
|
||
|
class PageManager
|
||
|
{
|
||
|
public:
|
||
|
|
||
|
/* Page switching animation type */
|
||
|
typedef enum
|
||
|
{
|
||
|
/* Default (global) animation type */
|
||
|
LOAD_ANIM_GLOBAL = 0,
|
||
|
|
||
|
/* New page overwrites old page */
|
||
|
LOAD_ANIM_OVER_LEFT,
|
||
|
LOAD_ANIM_OVER_RIGHT,
|
||
|
LOAD_ANIM_OVER_TOP,
|
||
|
LOAD_ANIM_OVER_BOTTOM,
|
||
|
|
||
|
/* New page pushes old page */
|
||
|
LOAD_ANIM_MOVE_LEFT,
|
||
|
LOAD_ANIM_MOVE_RIGHT,
|
||
|
LOAD_ANIM_MOVE_TOP,
|
||
|
LOAD_ANIM_MOVE_BOTTOM,
|
||
|
|
||
|
/* The new interface fades in, the old page fades out */
|
||
|
LOAD_ANIM_FADE_ON,
|
||
|
|
||
|
/* No animation */
|
||
|
LOAD_ANIM_NONE,
|
||
|
|
||
|
_LOAD_ANIM_LAST = LOAD_ANIM_NONE
|
||
|
} LoadAnim_t;
|
||
|
|
||
|
/* Page dragging direction */
|
||
|
typedef enum
|
||
|
{
|
||
|
ROOT_DRAG_DIR_NONE,
|
||
|
ROOT_DRAG_DIR_HOR,
|
||
|
ROOT_DRAG_DIR_VER,
|
||
|
} RootDragDir_t;
|
||
|
|
||
|
/* Animated setter */
|
||
|
typedef void(*lv_anim_setter_t)(void*, int32_t);
|
||
|
|
||
|
/* Animated getter */
|
||
|
typedef int32_t(*lv_anim_getter_t)(void*);
|
||
|
|
||
|
/* Animation switching record */
|
||
|
typedef struct
|
||
|
{
|
||
|
/* As the entered party */
|
||
|
struct
|
||
|
{
|
||
|
int32_t start;
|
||
|
int32_t end;
|
||
|
} enter;
|
||
|
|
||
|
/* As the exited party */
|
||
|
struct
|
||
|
{
|
||
|
int32_t start;
|
||
|
int32_t end;
|
||
|
} exit;
|
||
|
} AnimValue_t;
|
||
|
|
||
|
/* Page loading animation properties */
|
||
|
typedef struct
|
||
|
{
|
||
|
lv_anim_setter_t setter;
|
||
|
lv_anim_getter_t getter;
|
||
|
RootDragDir_t dragDir;
|
||
|
AnimValue_t push;
|
||
|
AnimValue_t pop;
|
||
|
} LoadAnimAttr_t;
|
||
|
|
||
|
public:
|
||
|
PageManager(PageFactory* factory = nullptr);
|
||
|
~PageManager();
|
||
|
|
||
|
/* Loader */
|
||
|
bool Install(const char* className, const char* appName);
|
||
|
bool Uninstall(const char* appName);
|
||
|
bool Register(PageBase* base, const char* name);
|
||
|
bool Unregister(const char* name);
|
||
|
|
||
|
/* Router */
|
||
|
bool Replace(const char* name, const PageBase::Stash_t* stash = nullptr);
|
||
|
bool Push(const char* name, const PageBase::Stash_t* stash = nullptr);
|
||
|
bool Pop();
|
||
|
bool BackHome();
|
||
|
const char* GetPagePrevName();
|
||
|
|
||
|
/* Global Animation */
|
||
|
void SetGlobalLoadAnimType(
|
||
|
LoadAnim_t anim = LOAD_ANIM_OVER_LEFT,
|
||
|
uint16_t time = 500,
|
||
|
lv_anim_path_cb_t path = lv_anim_path_ease_out
|
||
|
);
|
||
|
|
||
|
void SetRootDefaultStyle(lv_style_t* style)
|
||
|
{
|
||
|
_RootDefaultStyle = style;
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
/* Page Pool */
|
||
|
PageBase* FindPageInPool(const char* name);
|
||
|
|
||
|
/* Page Stack */
|
||
|
PageBase* FindPageInStack(const char* name);
|
||
|
PageBase* GetStackTop();
|
||
|
PageBase* GetStackTopAfter();
|
||
|
void SetStackClear(bool keepBottom = false);
|
||
|
bool FourceUnload(PageBase* base);
|
||
|
|
||
|
/* Animation */
|
||
|
bool GetLoadAnimAttr(uint8_t anim, LoadAnimAttr_t* attr);
|
||
|
bool GetIsOverAnim(uint8_t anim)
|
||
|
{
|
||
|
return (anim >= LOAD_ANIM_OVER_LEFT && anim <= LOAD_ANIM_OVER_BOTTOM);
|
||
|
}
|
||
|
bool GetIsMoveAnim(uint8_t anim)
|
||
|
{
|
||
|
return (anim >= LOAD_ANIM_MOVE_LEFT && anim <= LOAD_ANIM_MOVE_BOTTOM);
|
||
|
}
|
||
|
void AnimDefaultInit(lv_anim_t* a);
|
||
|
bool GetCurrentLoadAnimAttr(LoadAnimAttr_t* attr)
|
||
|
{
|
||
|
return GetLoadAnimAttr(GetCurrentLoadAnimType(), attr);
|
||
|
}
|
||
|
LoadAnim_t GetCurrentLoadAnimType()
|
||
|
{
|
||
|
return (LoadAnim_t)_AnimState.Current.Type;
|
||
|
}
|
||
|
|
||
|
/* Root */
|
||
|
static void onRootDragEvent(lv_event_t* event);
|
||
|
static void onRootDragAnimFinish(lv_anim_t* a);
|
||
|
static void onRootAsyncLeave(void* base);
|
||
|
void RootEnableDrag(lv_obj_t* root);
|
||
|
static void RootGetDragPredict(lv_coord_t* x, lv_coord_t* y);
|
||
|
|
||
|
/* Switch */
|
||
|
bool SwitchTo(PageBase* base, bool isEnterAct, const PageBase::Stash_t* stash = nullptr);
|
||
|
static void onSwitchAnimFinish(lv_anim_t* a);
|
||
|
void SwitchAnimCreate(PageBase* base);
|
||
|
void SwitchAnimTypeUpdate(PageBase* base);
|
||
|
bool SwitchReqCheck();
|
||
|
bool SwitchAnimStateCheck();
|
||
|
|
||
|
/* State */
|
||
|
PageBase::State_t StateLoadExecute(PageBase* base);
|
||
|
PageBase::State_t StateWillAppearExecute(PageBase* base);
|
||
|
PageBase::State_t StateDidAppearExecute(PageBase* base);
|
||
|
PageBase::State_t StateWillDisappearExecute(PageBase* base);
|
||
|
PageBase::State_t StateDidDisappearExecute(PageBase* base);
|
||
|
PageBase::State_t StateUnloadExecute(PageBase* base);
|
||
|
void StateUpdate(PageBase* base);
|
||
|
PageBase::State_t GetState()
|
||
|
{
|
||
|
return _PageCurrent->priv.State;
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
|
||
|
/* Page factory */
|
||
|
PageFactory* _Factory;
|
||
|
|
||
|
/* Page pool */
|
||
|
std::vector<PageBase*> _PagePool;
|
||
|
|
||
|
/* Page stack */
|
||
|
std::stack<PageBase*> _PageStack;
|
||
|
|
||
|
/* Previous page */
|
||
|
PageBase* _PagePrev;
|
||
|
|
||
|
/* The current page */
|
||
|
PageBase* _PageCurrent;
|
||
|
|
||
|
/* Page animation status */
|
||
|
struct
|
||
|
{
|
||
|
bool IsSwitchReq; // Has switch request
|
||
|
bool IsBusy; // Is switching
|
||
|
bool IsEntering; // Is in entering action
|
||
|
|
||
|
PageBase::AnimAttr_t Current; // Current animation properties
|
||
|
PageBase::AnimAttr_t Global; // Global animation properties
|
||
|
} _AnimState;
|
||
|
|
||
|
/* Root style */
|
||
|
lv_style_t* _RootDefaultStyle;
|
||
|
};
|
||
|
|
||
|
#endif
|