#include "Startup.h" #include "stdio.h" using namespace Page; Startup::Startup() { } Startup::~Startup() { } void Startup::onCustomAttrConfig() { SetCustomCacheEnable(false); SetCustomLoadAnimType(PageManager::LOAD_ANIM_NONE); } void Startup::onViewLoad() { Model.Init(); Model.SetEncoderEnable(false); View.Create(_root); lv_timer_t* timer = lv_timer_create(onTimer, 2000, this); lv_timer_set_repeat_count(timer, 1); } void Startup::onViewDidLoad() { lv_obj_fade_out(_root, 500, 1500); } void Startup::onViewWillAppear() { Model.PlayMusic("Startup"); lv_anim_timeline_start(View.ui.anim_timeline); } void Startup::onViewDidAppear() { } void Startup::onViewWillDisappear() { } void Startup::onViewDidDisappear() { //StatusBar::Appear(true); } void Startup::onViewDidUnload() { View.Delete(); Model.SetEncoderEnable(true); Model.Deinit(); } void Startup::onTimer(lv_timer_t* timer) { Startup* instance = (Startup*)timer->user_data; instance->_Manager->Push("Pages/Launcher"); } void Startup::onEvent(lv_event_t* event) { Startup* instance = (Startup*)lv_event_get_user_data(event); LV_ASSERT_NULL(instance); lv_obj_t* obj = lv_event_get_target(event); lv_event_code_t code = lv_event_get_code(event); if (obj == instance->_root) { if (code == LV_EVENT_LEAVE) { //instance->Manager->Pop(); } } }