GeekTrack/2.Firmware/simulator/LVGL.Simulator/LVGL.Simulator.cpp

70 lines
1.4 KiB
C++

/*
* PROJECT: LVGL ported to Windows Desktop
* FILE: LVGL.Windows.Desktop.cpp
* PURPOSE: Implementation for LVGL ported to Windows Desktop
*
* LICENSE: The MIT License
*
* DEVELOPER: Mouri_Naruto (Mouri_Naruto AT Outlook.com)
*/
#include <Windows.h>
#include <stdio.h>
#include <thread>
#include "resource.h"
#include "System/HAL/HAL.h"
#include "System/GeekOS.h"
#if _MSC_VER >= 1200
// Disable compilation warnings.
#pragma warning(push)
// nonstandard extension used : bit field types other than int
#pragma warning(disable:4214)
// 'conversion' conversion from 'type1' to 'type2', possible loss of data
#pragma warning(disable:4244)
#endif
#include "lvgl.h"
#include "lv_drivers/win32drv/win32drv.h"
#include "lv_fs_if/lv_fs_if.h"
#if _MSC_VER >= 1200
// Restore compilation warnings.
#pragma warning(pop)
#endif
int main()
{
lv_init();
lv_fs_if_init();
if (!lv_win32_init(
GetModuleHandleW(NULL),
SW_SHOW,
240,
135,
LoadIconW(GetModuleHandleW(NULL), MAKEINTRESOURCE(IDI_LVGL))))
{
return -1;
}
lv_win32_add_all_input_devices_to_group(NULL);
HAL_Init();
GeekOS_Init();
/* LVGL GUI Main Loop. */
while (!lv_win32_quit_signal)
{
lv_timer_handler();
HAL_Update(lv_tick_get());
Sleep(1);
}
GeekOS_Uninit();
return 0;
}