70 lines
1.4 KiB
C++
70 lines
1.4 KiB
C++
/*
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* PROJECT: LVGL ported to Windows Desktop
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* FILE: LVGL.Windows.Desktop.cpp
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* PURPOSE: Implementation for LVGL ported to Windows Desktop
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*
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* LICENSE: The MIT License
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*
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* DEVELOPER: Mouri_Naruto (Mouri_Naruto AT Outlook.com)
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*/
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#include <Windows.h>
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#include <stdio.h>
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#include <thread>
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#include "resource.h"
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#include "System/HAL/HAL.h"
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#include "System/GeekOS.h"
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#if _MSC_VER >= 1200
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// Disable compilation warnings.
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#pragma warning(push)
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// nonstandard extension used : bit field types other than int
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#pragma warning(disable:4214)
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// 'conversion' conversion from 'type1' to 'type2', possible loss of data
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#pragma warning(disable:4244)
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#endif
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#include "lvgl.h"
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#include "lv_drivers/win32drv/win32drv.h"
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#include "lv_fs_if/lv_fs_if.h"
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#if _MSC_VER >= 1200
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// Restore compilation warnings.
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#pragma warning(pop)
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#endif
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int main()
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{
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lv_init();
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lv_fs_if_init();
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if (!lv_win32_init(
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GetModuleHandleW(NULL),
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SW_SHOW,
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240,
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135,
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LoadIconW(GetModuleHandleW(NULL), MAKEINTRESOURCE(IDI_LVGL))))
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{
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return -1;
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}
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lv_win32_add_all_input_devices_to_group(NULL);
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HAL_Init();
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GeekOS_Init();
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/* LVGL GUI Main Loop. */
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while (!lv_win32_quit_signal)
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{
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lv_timer_handler();
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HAL_Update(lv_tick_get());
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Sleep(1);
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}
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GeekOS_Uninit();
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return 0;
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}
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