GeekTrack/2.Firmware/simulator/LVGL.Simulator/Win32HAL/HAL_IMU.cpp

57 lines
1.1 KiB
C++

#include "HAL\HAL.h"
#include <stdlib.h>
#include "Common/DataProc/DataProc.h"
#include <stdio.h>
static CommitFunc_t CommitFunc;
static void* UserData;
void IMU_SetCommitCallback(CommitFunc_t func, void* userData)
{
CommitFunc = func;
UserData = userData;
}
uint8_t IMU_Init()
{
return 0;
}
void IMU_Update()
{
static uint16_t steps = 0;
steps++;
if (steps > 9999)
{
steps = 0;
}
IMU_Info_t imu;
imu.acc[0] = (rand() % 1000 - 500) / 500.0f;
imu.acc[1] = (rand() % 1000 - 500) / 500.0f;
imu.acc[2] = (rand() % 1000 - 500) / 500.0f;
imu.gyr[0] = (rand() % 1000 - 500) / 500.0f;
imu.gyr[1] = (rand() % 1000 - 500) / 500.0f;
imu.gyr[2] = (rand() % 1000 - 500) / 500.0f;
imu.ax = (int16_t)(imu.acc[0] * 2000);
imu.ay = (int16_t)(imu.acc[1] * 2000);
imu.az = (int16_t)(imu.acc[2] * 2000);
imu.gx = rand() % 1000 - 500;
imu.gy = rand() % 1000 - 500;
imu.gz = rand() % 1000 - 500;
imu.steps = steps;
if (CommitFunc)
{
CommitFunc(&imu, UserData);
}
}