123 lines
4.8 KiB
C++
123 lines
4.8 KiB
C++
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/******************** (C) COPYRIGHT 2022 Geek************************************
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* File Name : AHRS.cpp
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* Current Version : V1.0
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* Author : logzhan
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* Date of Issued : 2022.09.24
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* Comments : PDR<EFBFBD><EFBFBD>̬<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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********************************************************************************/
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/* Header File Including -----------------------------------------------------*/
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#include <string.h>
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#include <math.h>
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#include "AHRS.h"
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#include "Quaternion.h"
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/* Macro Definition ----------------------------------------------------------*/
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#define FLT_THRES 0.000001f // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD><D0A1>ֵ
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#define ENABLE_MAG 0
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/* Global Variable Definition ------------------------------------------------*/
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AHRS_t Ahrs;
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/**----------------------------------------------------------------------
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* Function : AHRS_Init
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* Description : AHRS<EFBFBD><EFBFBD>ʼ<EFBFBD><EFBFBD>
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* Date : 2022/09/21 logzhan
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*---------------------------------------------------------------------**/
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void AHRS_Init()
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{
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memset(&Ahrs, 0, sizeof(Ahrs));
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Ahrs.Kp = AHRS_KP;
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Ahrs.Dt = 1.0f / AHRS_SAMPLE_FREQ;
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Ahrs.q[0] = 1.0f;
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}
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/**---------------------------------------------------------------------
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* Function : Vec3Norm
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* Description : <EFBFBD><EFBFBD>ά<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD>
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* Date : 2022/11/1 logzhan
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*---------------------------------------------------------------------**/
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void Vec3Norm(float* vx, float* vy, float* vz)
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{
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float norm = sqrtf(((*vx) * (*vx) + (*vy) * (*vy) +
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(*vz) * (*vz)));
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// <20><>ֹ<EFBFBD><D6B9><EFBFBD><EFBFBD>ģΪ0<CEAA><30><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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if (norm > FLT_THRES) {
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norm = 1 / norm;
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(*vx) *= norm; (*vy) *= norm; (*vz) *= norm;
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}
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}
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/**----------------------------------------------------------------------
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* Function : MahonyUpdateAHRS
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* Description : Mahony<EFBFBD><EFBFBD>̬<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>㷨
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* Date : 2022/09/21 logzhan
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*---------------------------------------------------------------------**/
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void MahonyUpdateAHRS(float gx, float gy, float gz, float ax, float ay, float az,
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float mx, float my, float mz)
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{
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float* q = Ahrs.q;
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// <20><>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƺͼ<C6BA><CDBC>ٶȼ<D9B6>
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Vec3Norm(&ax, &ay, &az);
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float wx = 0.0f, wy = 0.0f, wz = 0.0f;
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#if ENABLE_MAG
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if (!((mx == 0.0f) && (my == 0.0f) && (mz == 0.0f))) {
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pdr_v3Norm(&mx, &my, &mz);
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// <20>Ѵų<D1B4><C5B3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϵת<CFB5><D7AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϵ h = R^-1 * (mx,my,mz)
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float hx = 2.0f * (mx * (0.5f - q2 * q2 - q[3] * q[3]) + my * (q[1] * q2 - q[0] * q[3]) + mz * (q[1] * q[3] + q[0] * q2));
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float hy = 2.0f * (mx * (q[1] * q2 + q[0] * q[3]) + my * (0.5f - q[1] * q[1] - q[3] * q[3]) + mz * (q2 * q[3] - q[0] * q[1]));
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float hz = 2.0f * (mx * (q[1] * q[3] - q[0] * q2) + my * (q2 * q[3] + q[0] * q[1]) + mz * (0.5f - q[1] * q[1] - q2 * q2));
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>bx = 0, by ָ<><D6B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊ<EFBFBD>ֻ<EFBFBD>IMU<4D><55><EFBFBD><EFBFBD>ʹ<EFBFBD>õ<EFBFBD><C3B5>Ƕ<EFBFBD><C7B6><EFBFBD><EFBFBD><EFBFBD>(x,y,z)<29><><EFBFBD><EFBFBD>ϵ
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float by = (float)sqrt(hx * hx + hy * hy);
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float bz = hz;
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wx = by * (q[0] * q[3] + q[1] * q2) + bz * (q[1] * q[3] - q[0] * q2);
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wy = by * (0.5f - q[1] * q[1] - q[3] * q[3]) + bz * (q[0] * q[1] + q2 * q[3]);
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wz = by * (q2 * q[3] - q[0] * q[1]) + bz * (0.5f - q[1] * q[1] - q2 * q2);
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}
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#endif
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ת<EFBFBD><D7AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϵ v = R * (0,0,1)
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float vx = q[1] * q[3] - q[0] * q[2];
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float vy = q[0] * q[1] + q[2] * q[3];
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float vz = q[0] * q[0] - 0.5f + q[3] * q[3];
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// <20><><EFBFBD><EFBFBD>ʸ<EFBFBD><CAB8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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float ex = ay * vz - az * vy + my * wz - mz * wy;
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float ey = az * vx - ax * vz + mz * wx - mx * wz;
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float ez = ax * vy - ay * vx + mx * wy - my * wx;
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// Apply proportional feedback
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gx += Ahrs.Kp * ex;
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gy += Ahrs.Kp * ey;
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gz += Ahrs.Kp * ez;
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԫ<EFBFBD><D4AA>
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float qa = q[0]; float qb = q[1]; float qc = q[2];
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q[0] += (-qb * gx - qc * gy - q[3] * gz) * 0.5f * (Ahrs.Dt);
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q[1] += (qa * gx + qc * gz - q[3] * gy) * 0.5f * (Ahrs.Dt);
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q[2] += (qa * gy - qb * gz + q[3] * gx) * 0.5f * (Ahrs.Dt);
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q[3] += (qa * gz + qb * gy - qc * gx) * 0.5f * (Ahrs.Dt);
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// <20><>Ԫ<EFBFBD><D4AA><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>
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QuaternionNorm(&q[0], &q[1], &q[2], &q[3]);
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// <20><>Ԫ<EFBFBD><D4AA>תŷ<D7AA><C5B7><EFBFBD><EFBFBD>
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Ahrs.Pitch = (float)asin(-2.0f * (q[3] * q[1] - q[0] * q[2])) * (180.0f / 3.141592f);
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Ahrs.Yaw = (float)atan2(q[2] * q[1] + q[0] * q[3], 0.5f - q[2] * q[2] - q[3] * q[3]) * (180.0f / 3.141592f);
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Ahrs.Roll = (float)atan2(q[2] * q[3] + q[0] * q[1], 0.5f - q[2] * q[2] - q[1] * q[1]) * (180.0f / 3.141592f);
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}
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/**----------------------------------------------------------------------
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* Function : UpdateAHRS
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* Description : AHRS<EFBFBD>ںϽ<EFBFBD><EFBFBD><EFBFBD>
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* Date : 2022/09/23 logzhan
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*---------------------------------------------------------------------**/
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int UpdateAHRS(IMU_t* imu)
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{
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MahonyUpdateAHRS(imu->gyr.s[0], imu->gyr.s[1], imu->gyr.s[2],
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imu->acc.s[0], imu->acc.s[1], imu->acc.s[2],
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imu->mag.s[0], imu->mag.s[1], imu->mag.s[2]);
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return PDR_TRUE;
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}
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