forked from zhurui/management
98 lines
3.4 KiB
JavaScript
98 lines
3.4 KiB
JavaScript
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'use strict';
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Object.defineProperty(exports, "__esModule", {
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value: true
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});
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exports.default = normalizeAnimation;
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var _postcssValueParser = require('postcss-value-parser');
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var _cssnanoUtilGetArguments = require('cssnano-util-get-arguments');
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var _cssnanoUtilGetArguments2 = _interopRequireDefault(_cssnanoUtilGetArguments);
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var _addSpace = require('../lib/addSpace');
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var _addSpace2 = _interopRequireDefault(_addSpace);
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var _getValue = require('../lib/getValue');
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var _getValue2 = _interopRequireDefault(_getValue);
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function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
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// animation: [ none | <keyframes-name> ] || <time> || <single-timing-function> || <time> || <single-animation-iteration-count> || <single-animation-direction> || <single-animation-fill-mode> || <single-animation-play-state>
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const isTimingFunction = (value, type) => {
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const functions = ['steps', 'cubic-bezier', 'frames'];
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const keywords = ['ease', 'ease-in', 'ease-in-out', 'ease-out', 'linear', 'step-end', 'step-start'];
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return type === 'function' && functions.includes(value) || keywords.includes(value);
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};
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const isDirection = value => {
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return ['normal', 'reverse', 'alternate', 'alternate-reverse'].includes(value);
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};
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const isFillMode = value => {
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return ['none', 'forwards', 'backwards', 'both'].includes(value);
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};
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const isPlayState = value => {
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return ['running', 'paused'].includes(value);
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};
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const isTime = value => {
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const quantity = (0, _postcssValueParser.unit)(value);
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return quantity && ['ms', 's'].includes(quantity.unit);
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};
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const isIterationCount = value => {
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const quantity = (0, _postcssValueParser.unit)(value);
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return value === 'infinite' || quantity && !quantity.unit;
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};
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function normalizeAnimation(parsed) {
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const args = (0, _cssnanoUtilGetArguments2.default)(parsed);
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const values = args.reduce((list, arg) => {
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const state = {
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name: [],
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duration: [],
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timingFunction: [],
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delay: [],
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iterationCount: [],
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direction: [],
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fillMode: [],
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playState: []
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};
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const stateConditions = [{ property: 'duration', delegate: isTime }, { property: 'timingFunction', delegate: isTimingFunction }, { property: 'delay', delegate: isTime }, { property: 'iterationCount', delegate: isIterationCount }, { property: 'direction', delegate: isDirection }, { property: 'fillMode', delegate: isFillMode }, { property: 'playState', delegate: isPlayState }];
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arg.forEach(node => {
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let { type, value } = node;
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if (type === 'space') {
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return;
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}
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value = value.toLowerCase();
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const hasMatch = stateConditions.some(({ property, delegate }) => {
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if (delegate(value, type) && !state[property].length) {
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state[property] = [node, (0, _addSpace2.default)()];
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return true;
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}
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});
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if (!hasMatch) {
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state.name = [...state.name, node, (0, _addSpace2.default)()];
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}
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});
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return [...list, [...state.name, ...state.duration, ...state.timingFunction, ...state.delay, ...state.iterationCount, ...state.direction, ...state.fillMode, ...state.playState]];
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}, []);
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return (0, _getValue2.default)(values);
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};
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module.exports = exports['default'];
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