forked from zhurui/management
103 lines
2.8 KiB
JavaScript
103 lines
2.8 KiB
JavaScript
const Promise = require('bluebird');
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const merge = require('merge-options');
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const FileRequest = require('./request');
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const RuleSet = require('./rules');
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const Sprite = require('./sprite');
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const SpriteSymbol = require('./symbol');
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const symbolFactory = require('./symbol-factory');
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const spriteFactory = require('./sprite-factory');
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const defaultConfig = {
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rules: [
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{ test: /\.svg$/, value: 'sprite.svg' }
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],
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symbolFactory,
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spriteFactory
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};
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class Compiler {
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static sortSymbols(symbols) {
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symbols.sort((leftSymbol, rightSymbol) => {
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const leftId = leftSymbol.id;
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const rightId = rightSymbol.id;
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if (leftId === rightId) {
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return 0;
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}
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return leftId < rightId ? -1 : 1;
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});
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return symbols;
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}
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constructor(cfg = {}) {
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const config = this.config = merge(defaultConfig, cfg);
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this.rules = new RuleSet(config.rules);
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this.symbols = [];
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}
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/**
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* @param {string} content
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* @param {string} path
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* @param {string} [id]
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* @return {Promise<SpriteSymbol>}
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*/
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addSymbol({ path, content, id }) {
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const symbols = this.symbols;
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const factory = this.config.symbolFactory;
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const request = new FileRequest(path);
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const options = { id, request, content, factory };
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return SpriteSymbol.create(options).then((newSymbol) => {
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const existing = symbols.find(s => s.request.equals(request));
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if (!existing) {
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symbols.push(newSymbol);
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Compiler.sortSymbols(symbols);
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return newSymbol;
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}
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const existingIndex = existing ? symbols.indexOf(existing) : -1;
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const allExceptCurrent = symbols
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.filter(s => s.request.fileEquals(request) && !s.request.queryEquals(request))
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.map(symbol => ({ symbol, index: symbols.indexOf(symbol) }));
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symbols[existingIndex] = newSymbol;
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Compiler.sortSymbols(symbols);
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return Promise.map(allExceptCurrent, ({ symbol, index }) => {
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const opts = { id: symbol.id, request: symbol.request, content, factory };
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return SpriteSymbol.create(opts).then(created => symbols[index] = created);
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}).then(() => newSymbol);
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});
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}
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/**
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* @return {Promise<Array<Sprite>>}
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*/
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compile() {
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const symbols = this.symbols;
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const rules = this.rules.rules;
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const factory = this.config.spriteFactory;
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return Promise.map(rules, (rule) => {
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const spriteSymbols = [];
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const filename = rule.uri;
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symbols.forEach((symbol) => {
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const isMatch = rule.match(symbol.request.file);
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if (isMatch) {
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spriteSymbols.push(symbol);
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}
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});
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return spriteSymbols.length > 0 ?
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Sprite.create({ symbols: spriteSymbols, filename, factory }) :
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null;
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}).filter(result => result !== null);
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}
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}
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module.exports = Compiler;
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module.exports.defaultConfig = defaultConfig;
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