forked from zhurui/management
210 lines
5.8 KiB
JavaScript
210 lines
5.8 KiB
JavaScript
var constants = require('../tokenizer/const');
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var TYPE = constants.TYPE;
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var NAME = constants.NAME;
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var utils = require('../tokenizer/utils');
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var cmpStr = utils.cmpStr;
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var EOF = TYPE.EOF;
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var WHITESPACE = TYPE.WhiteSpace;
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var COMMENT = TYPE.Comment;
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var OFFSET_MASK = 0x00FFFFFF;
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var TYPE_SHIFT = 24;
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var TokenStream = function() {
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this.offsetAndType = null;
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this.balance = null;
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this.reset();
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};
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TokenStream.prototype = {
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reset: function() {
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this.eof = false;
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this.tokenIndex = -1;
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this.tokenType = 0;
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this.tokenStart = this.firstCharOffset;
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this.tokenEnd = this.firstCharOffset;
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},
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lookupType: function(offset) {
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offset += this.tokenIndex;
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if (offset < this.tokenCount) {
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return this.offsetAndType[offset] >> TYPE_SHIFT;
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}
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return EOF;
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},
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lookupOffset: function(offset) {
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offset += this.tokenIndex;
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if (offset < this.tokenCount) {
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return this.offsetAndType[offset - 1] & OFFSET_MASK;
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}
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return this.source.length;
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},
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lookupValue: function(offset, referenceStr) {
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offset += this.tokenIndex;
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if (offset < this.tokenCount) {
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return cmpStr(
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this.source,
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this.offsetAndType[offset - 1] & OFFSET_MASK,
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this.offsetAndType[offset] & OFFSET_MASK,
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referenceStr
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);
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}
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return false;
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},
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getTokenStart: function(tokenIndex) {
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if (tokenIndex === this.tokenIndex) {
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return this.tokenStart;
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}
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if (tokenIndex > 0) {
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return tokenIndex < this.tokenCount
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? this.offsetAndType[tokenIndex - 1] & OFFSET_MASK
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: this.offsetAndType[this.tokenCount] & OFFSET_MASK;
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}
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return this.firstCharOffset;
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},
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// TODO: -> skipUntilBalanced
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getRawLength: function(startToken, mode) {
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var cursor = startToken;
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var balanceEnd;
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var offset = this.offsetAndType[Math.max(cursor - 1, 0)] & OFFSET_MASK;
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var type;
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loop:
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for (; cursor < this.tokenCount; cursor++) {
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balanceEnd = this.balance[cursor];
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// stop scanning on balance edge that points to offset before start token
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if (balanceEnd < startToken) {
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break loop;
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}
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type = this.offsetAndType[cursor] >> TYPE_SHIFT;
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// check token is stop type
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switch (mode(type, this.source, offset)) {
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case 1:
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break loop;
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case 2:
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cursor++;
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break loop;
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default:
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offset = this.offsetAndType[cursor] & OFFSET_MASK;
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// fast forward to the end of balanced block
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if (this.balance[balanceEnd] === cursor) {
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cursor = balanceEnd;
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}
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}
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}
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return cursor - this.tokenIndex;
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},
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isBalanceEdge: function(pos) {
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return this.balance[this.tokenIndex] < pos;
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},
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isDelim: function(code, offset) {
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if (offset) {
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return (
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this.lookupType(offset) === TYPE.Delim &&
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this.source.charCodeAt(this.lookupOffset(offset)) === code
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);
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}
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return (
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this.tokenType === TYPE.Delim &&
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this.source.charCodeAt(this.tokenStart) === code
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);
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},
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getTokenValue: function() {
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return this.source.substring(this.tokenStart, this.tokenEnd);
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},
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getTokenLength: function() {
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return this.tokenEnd - this.tokenStart;
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},
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substrToCursor: function(start) {
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return this.source.substring(start, this.tokenStart);
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},
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skipWS: function() {
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for (var i = this.tokenIndex, skipTokenCount = 0; i < this.tokenCount; i++, skipTokenCount++) {
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if ((this.offsetAndType[i] >> TYPE_SHIFT) !== WHITESPACE) {
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break;
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}
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}
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if (skipTokenCount > 0) {
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this.skip(skipTokenCount);
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}
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},
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skipSC: function() {
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while (this.tokenType === WHITESPACE || this.tokenType === COMMENT) {
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this.next();
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}
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},
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skip: function(tokenCount) {
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var next = this.tokenIndex + tokenCount;
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if (next < this.tokenCount) {
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this.tokenIndex = next;
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this.tokenStart = this.offsetAndType[next - 1] & OFFSET_MASK;
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next = this.offsetAndType[next];
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this.tokenType = next >> TYPE_SHIFT;
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this.tokenEnd = next & OFFSET_MASK;
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} else {
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this.tokenIndex = this.tokenCount;
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this.next();
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}
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},
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next: function() {
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var next = this.tokenIndex + 1;
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if (next < this.tokenCount) {
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this.tokenIndex = next;
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this.tokenStart = this.tokenEnd;
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next = this.offsetAndType[next];
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this.tokenType = next >> TYPE_SHIFT;
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this.tokenEnd = next & OFFSET_MASK;
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} else {
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this.tokenIndex = this.tokenCount;
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this.eof = true;
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this.tokenType = EOF;
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this.tokenStart = this.tokenEnd = this.source.length;
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}
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},
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dump: function() {
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var offset = this.firstCharOffset;
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return Array.prototype.slice.call(this.offsetAndType, 0, this.tokenCount).map(function(item, idx) {
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var start = offset;
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var end = item & OFFSET_MASK;
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offset = end;
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return {
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idx: idx,
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type: NAME[item >> TYPE_SHIFT],
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chunk: this.source.substring(start, end),
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balance: this.balance[idx]
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};
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}, this);
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}
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};
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module.exports = TokenStream;
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