main
commit
4bef1b0abc
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@ -0,0 +1,21 @@
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new_stereo:
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Mat cam_matrix_left = (Mat_<double>(3, 3) <<
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4.791153893499601e+02, 0, 0,
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0,4.798785696902847e+02, 0,
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3.195422157433843e+02, 2.355081129251360e+02, 1);
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Mat cam_matrix_right = (Mat_<double>(3, 3) <<
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4.851946576927952e+02, 0, 0,
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0,4.848412081674973e+02, 0,
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3.139237321746737e+02, 2.316610217516937e+02, 1);
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Mat distortion_l = (Mat_<double>(1, 5) <<0.091215339806518,-0.088601421082219, 0,
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0, 0);
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Mat distortion_r = (Mat_<double>(1, 5) <<0.086266675232625,-0.070869167707634, 0,
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0, 0);
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Mat rotate = (Mat_<double>(3, 3) <<
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0.999999240684794, -5.243648990073547e-05, -0.001231210888060,
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5.272610271745578e-05, 0.999999970951700, -0.002653487630467,
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0.001231198519510, -2.352594617066257e-04,0.999999214401287);
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Mat trans = (Mat_<double>(3, 1) <<
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-61.636981845981540, -1.107000282904877, -1.084419989523733);
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