ORB-SLAM3/ORB-SLAM3-UESTC/Workspace/include/Viewer.h

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2023-12-15 16:08:00 +08:00
/**
* This file is part of ORB-SLAM3
*
* Copyright (C) 2017-2021 Carlos Campos, Richard Elvira, Juan J. Gómez Rodríguez, José M.M. Montiel and Juan D. Tardós, University of Zaragoza.
* Copyright (C) 2014-2016 Raúl Mur-Artal, José M.M. Montiel and Juan D. Tardós, University of Zaragoza.
*
* ORB-SLAM3 is free software: you can redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ORB-SLAM3 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even
* the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with ORB-SLAM3.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef VIEWER_H
#define VIEWER_H
#include "FrameDrawer.h"
#include "MapDrawer.h"
#include "Tracking.h"
#include "System.h"
#include "Settings.h"
#include <mutex>
namespace ORB_SLAM3
{
class Tracking;
class FrameDrawer;
class MapDrawer;
class System;
class Settings;
class Viewer
{
public:
EIGEN_MAKE_ALIGNED_OPERATOR_NEW
Viewer(System* pSystem, FrameDrawer* pFrameDrawer, MapDrawer* pMapDrawer, Tracking *pTracking, const string &strSettingPath, Settings* settings);
void newParameterLoader(Settings* settings);
// Main thread function. Draw points, keyframes, the current camera pose and the last processed
// frame. Drawing is refreshed according to the camera fps. We use Pangolin.
void Run();
void RequestFinish();
void RequestStop();
bool isFinished();
bool isStopped();
bool isStepByStep();
void Release();
//void SetTrackingPause();
bool both;
private:
bool ParseViewerParamFile(cv::FileStorage &fSettings);
bool Stop();
System* mpSystem;
FrameDrawer* mpFrameDrawer;
MapDrawer* mpMapDrawer;
Tracking* mpTracker;
// 1/fps in ms
double mT;
float mImageWidth, mImageHeight;
float mImageViewerScale;
float mViewpointX, mViewpointY, mViewpointZ, mViewpointF;
bool CheckFinish();
void SetFinish();
bool mbFinishRequested;
bool mbFinished;
std::mutex mMutexFinish;
bool mbStopped;
bool mbStopRequested;
std::mutex mMutexStop;
bool mbStopTrack;
};
}
#endif // VIEWER_H