ORB-SLAM3/ORB-SLAM3-UESTC/Workspace/include/KeyFrame.h

545 lines
16 KiB
C++

/**
* This file is part of ORB-SLAM3
*
* Copyright (C) 2017-2021 Carlos Campos, Richard Elvira, Juan J. Gómez Rodríguez, José M.M. Montiel and Juan D. Tardós, University of Zaragoza.
* Copyright (C) 2014-2016 Raúl Mur-Artal, José M.M. Montiel and Juan D. Tardós, University of Zaragoza.
*
* ORB-SLAM3 is free software: you can redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ORB-SLAM3 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even
* the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with ORB-SLAM3.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYFRAME_H
#define KEYFRAME_H
#include "MapPoint.h"
#include "Thirdparty/DBoW2/DBoW2/BowVector.h"
#include "Thirdparty/DBoW2/DBoW2/FeatureVector.h"
#include "ORBVocabulary.h"
#include "ORBextractor.h"
#include "Frame.h"
#include "KeyFrameDatabase.h"
#include "ImuTypes.h"
#include "GeometricCamera.h"
#include "SerializationUtils.h"
#include <mutex>
#include <boost/serialization/base_object.hpp>
#include <boost/serialization/vector.hpp>
#include <boost/serialization/map.hpp>
namespace ORB_SLAM3
{
class Map;
class MapPoint;
class Frame;
class KeyFrameDatabase;
class GeometricCamera;
class KeyFrame
{
friend class boost::serialization::access;
template<class Archive>
void serialize(Archive& ar, const unsigned int version)
{
ar & mnId;
ar & const_cast<long unsigned int&>(mnFrameId);
ar & const_cast<double&>(mTimeStamp);
// Grid
ar & const_cast<int&>(mnGridCols);
ar & const_cast<int&>(mnGridRows);
ar & const_cast<float&>(mfGridElementWidthInv);
ar & const_cast<float&>(mfGridElementHeightInv);
// Variables of tracking
//ar & mnTrackReferenceForFrame;
//ar & mnFuseTargetForKF;
// Variables of local mapping
//ar & mnBALocalForKF;
//ar & mnBAFixedForKF;
//ar & mnNumberOfOpt;
// Variables used by KeyFrameDatabase
//ar & mnLoopQuery;
//ar & mnLoopWords;
//ar & mLoopScore;
//ar & mnRelocQuery;
//ar & mnRelocWords;
//ar & mRelocScore;
//ar & mnMergeQuery;
//ar & mnMergeWords;
//ar & mMergeScore;
//ar & mnPlaceRecognitionQuery;
//ar & mnPlaceRecognitionWords;
//ar & mPlaceRecognitionScore;
//ar & mbCurrentPlaceRecognition;
// Variables of loop closing
//serializeMatrix(ar,mTcwGBA,version);
//serializeMatrix(ar,mTcwBefGBA,version);
//serializeMatrix(ar,mVwbGBA,version);
//serializeMatrix(ar,mVwbBefGBA,version);
//ar & mBiasGBA;
//ar & mnBAGlobalForKF;
// Variables of Merging
//serializeMatrix(ar,mTcwMerge,version);
//serializeMatrix(ar,mTcwBefMerge,version);
//serializeMatrix(ar,mTwcBefMerge,version);
//serializeMatrix(ar,mVwbMerge,version);
//serializeMatrix(ar,mVwbBefMerge,version);
//ar & mBiasMerge;
//ar & mnMergeCorrectedForKF;
//ar & mnMergeForKF;
//ar & mfScaleMerge;
//ar & mnBALocalForMerge;
// Scale
ar & mfScale;
// Calibration parameters
ar & const_cast<float&>(fx);
ar & const_cast<float&>(fy);
ar & const_cast<float&>(invfx);
ar & const_cast<float&>(invfy);
ar & const_cast<float&>(cx);
ar & const_cast<float&>(cy);
ar & const_cast<float&>(mbf);
ar & const_cast<float&>(mb);
ar & const_cast<float&>(mThDepth);
serializeMatrix(ar, mDistCoef, version);
// Number of Keypoints
ar & const_cast<int&>(N);
// KeyPoints
serializeVectorKeyPoints<Archive>(ar, mvKeys, version);
serializeVectorKeyPoints<Archive>(ar, mvKeysUn, version);
ar & const_cast<vector<float>& >(mvuRight);
ar & const_cast<vector<float>& >(mvDepth);
serializeMatrix<Archive>(ar,mDescriptors,version);
// BOW
ar & mBowVec;
ar & mFeatVec;
// Pose relative to parent
serializeSophusSE3<Archive>(ar, mTcp, version);
// Scale
ar & const_cast<int&>(mnScaleLevels);
ar & const_cast<float&>(mfScaleFactor);
ar & const_cast<float&>(mfLogScaleFactor);
ar & const_cast<vector<float>& >(mvScaleFactors);
ar & const_cast<vector<float>& >(mvLevelSigma2);
ar & const_cast<vector<float>& >(mvInvLevelSigma2);
// Image bounds and calibration
ar & const_cast<int&>(mnMinX);
ar & const_cast<int&>(mnMinY);
ar & const_cast<int&>(mnMaxX);
ar & const_cast<int&>(mnMaxY);
ar & boost::serialization::make_array(mK_.data(), mK_.size());
// Pose
serializeSophusSE3<Archive>(ar, mTcw, version);
// MapPointsId associated to keypoints
ar & mvBackupMapPointsId;
// Grid
ar & mGrid;
// Connected KeyFrameWeight
ar & mBackupConnectedKeyFrameIdWeights;
// Spanning Tree and Loop Edges
ar & mbFirstConnection;
ar & mBackupParentId;
ar & mvBackupChildrensId;
ar & mvBackupLoopEdgesId;
ar & mvBackupMergeEdgesId;
// Bad flags
ar & mbNotErase;
ar & mbToBeErased;
ar & mbBad;
ar & mHalfBaseline;
ar & mnOriginMapId;
// Camera variables
ar & mnBackupIdCamera;
ar & mnBackupIdCamera2;
// Fisheye variables
ar & mvLeftToRightMatch;
ar & mvRightToLeftMatch;
ar & const_cast<int&>(NLeft);
ar & const_cast<int&>(NRight);
serializeSophusSE3<Archive>(ar, mTlr, version);
serializeVectorKeyPoints<Archive>(ar, mvKeysRight, version);
ar & mGridRight;
// Inertial variables
ar & mImuBias;
ar & mBackupImuPreintegrated;
ar & mImuCalib;
ar & mBackupPrevKFId;
ar & mBackupNextKFId;
ar & bImu;
ar & boost::serialization::make_array(mVw.data(), mVw.size());
ar & boost::serialization::make_array(mOwb.data(), mOwb.size());
ar & mbHasVelocity;
}
public:
EIGEN_MAKE_ALIGNED_OPERATOR_NEW
KeyFrame();
KeyFrame(Frame &F, Map* pMap, KeyFrameDatabase* pKFDB);
// Pose functions
void SetPose(const Sophus::SE3f &Tcw);
void SetVelocity(const Eigen::Vector3f &Vw_);
Sophus::SE3f GetPose();
Sophus::SE3f GetPoseInverse();
Eigen::Vector3f GetCameraCenter();
Eigen::Vector3f GetImuPosition();
Eigen::Matrix3f GetImuRotation();
Sophus::SE3f GetImuPose();
Eigen::Matrix3f GetRotation();
Eigen::Vector3f GetTranslation();
Eigen::Vector3f GetVelocity();
bool isVelocitySet();
// Bag of Words Representation
void ComputeBoW();
// Covisibility graph functions
void AddConnection(KeyFrame* pKF, const int &weight);
void EraseConnection(KeyFrame* pKF);
void UpdateConnections(bool upParent=true);
void UpdateBestCovisibles();
std::set<KeyFrame *> GetConnectedKeyFrames();
std::vector<KeyFrame* > GetVectorCovisibleKeyFrames();
std::vector<KeyFrame*> GetBestCovisibilityKeyFrames(const int &N);
std::vector<KeyFrame*> GetCovisiblesByWeight(const int &w);
int GetWeight(KeyFrame* pKF);
// Spanning tree functions
void AddChild(KeyFrame* pKF);
void EraseChild(KeyFrame* pKF);
void ChangeParent(KeyFrame* pKF);
std::set<KeyFrame*> GetChilds();
KeyFrame* GetParent();
bool hasChild(KeyFrame* pKF);
void SetFirstConnection(bool bFirst);
// Loop Edges
void AddLoopEdge(KeyFrame* pKF);
std::set<KeyFrame*> GetLoopEdges();
// Merge Edges
void AddMergeEdge(KeyFrame* pKF);
set<KeyFrame*> GetMergeEdges();
// MapPoint observation functions
int GetNumberMPs();
void AddMapPoint(MapPoint* pMP, const size_t &idx);
void EraseMapPointMatch(const int &idx);
void EraseMapPointMatch(MapPoint* pMP);
void ReplaceMapPointMatch(const int &idx, MapPoint* pMP);
std::set<MapPoint*> GetMapPoints();
std::vector<MapPoint*> GetMapPointMatches();
int TrackedMapPoints(const int &minObs);
MapPoint* GetMapPoint(const size_t &idx);
// KeyPoint functions
std::vector<size_t> GetFeaturesInArea(const float &x, const float &y, const float &r, const bool bRight = false) const;
bool UnprojectStereo(int i, Eigen::Vector3f &x3D);
// Image
bool IsInImage(const float &x, const float &y) const;
// Enable/Disable bad flag changes
void SetNotErase();
void SetErase();
// Set/check bad flag
void SetBadFlag();
bool isBad();
// Compute Scene Depth (q=2 median). Used in monocular.
float ComputeSceneMedianDepth(const int q);
static bool weightComp( int a, int b){
return a>b;
}
static bool lId(KeyFrame* pKF1, KeyFrame* pKF2){
return pKF1->mnId<pKF2->mnId;
}
Map* GetMap();
void UpdateMap(Map* pMap);
void SetNewBias(const IMU::Bias &b);
Eigen::Vector3f GetGyroBias();
Eigen::Vector3f GetAccBias();
IMU::Bias GetImuBias();
bool ProjectPointDistort(MapPoint* pMP, cv::Point2f &kp, float &u, float &v);
bool ProjectPointUnDistort(MapPoint* pMP, cv::Point2f &kp, float &u, float &v);
void PreSave(set<KeyFrame*>& spKF,set<MapPoint*>& spMP, set<GeometricCamera*>& spCam);
void PostLoad(map<long unsigned int, KeyFrame*>& mpKFid, map<long unsigned int, MapPoint*>& mpMPid, map<unsigned int, GeometricCamera*>& mpCamId);
void SetORBVocabulary(ORBVocabulary* pORBVoc);
void SetKeyFrameDatabase(KeyFrameDatabase* pKFDB);
bool bImu;
// The following variables are accesed from only 1 thread or never change (no mutex needed).
public:
static long unsigned int nNextId;
long unsigned int mnId;
const long unsigned int mnFrameId;
const double mTimeStamp;
// Grid (to speed up feature matching)
const int mnGridCols;
const int mnGridRows;
const float mfGridElementWidthInv;
const float mfGridElementHeightInv;
// Variables used by the tracking
long unsigned int mnTrackReferenceForFrame;
long unsigned int mnFuseTargetForKF;
// Variables used by the local mapping
long unsigned int mnBALocalForKF;
long unsigned int mnBAFixedForKF;
//Number of optimizations by BA(amount of iterations in BA)
long unsigned int mnNumberOfOpt;
// Variables used by the keyframe database
long unsigned int mnLoopQuery;
int mnLoopWords;
float mLoopScore;
long unsigned int mnRelocQuery;
int mnRelocWords;
float mRelocScore;
long unsigned int mnMergeQuery;
int mnMergeWords;
float mMergeScore;
long unsigned int mnPlaceRecognitionQuery;
int mnPlaceRecognitionWords;
float mPlaceRecognitionScore;
bool mbCurrentPlaceRecognition;
// Variables used by loop closing
Sophus::SE3f mTcwGBA;
Sophus::SE3f mTcwBefGBA;
Eigen::Vector3f mVwbGBA;
Eigen::Vector3f mVwbBefGBA;
IMU::Bias mBiasGBA;
long unsigned int mnBAGlobalForKF;
// Variables used by merging
Sophus::SE3f mTcwMerge;
Sophus::SE3f mTcwBefMerge;
Sophus::SE3f mTwcBefMerge;
Eigen::Vector3f mVwbMerge;
Eigen::Vector3f mVwbBefMerge;
IMU::Bias mBiasMerge;
long unsigned int mnMergeCorrectedForKF;
long unsigned int mnMergeForKF;
float mfScaleMerge;
long unsigned int mnBALocalForMerge;
float mfScale;
// Calibration parameters
const float fx, fy, cx, cy, invfx, invfy, mbf, mb, mThDepth;
cv::Mat mDistCoef;
// Number of KeyPoints
const int N;
// KeyPoints, stereo coordinate and descriptors (all associated by an index)
const std::vector<cv::KeyPoint> mvKeys;
const std::vector<cv::KeyPoint> mvKeysUn;
const std::vector<float> mvuRight; // negative value for monocular points
const std::vector<float> mvDepth; // negative value for monocular points
const cv::Mat mDescriptors;
//BoW
DBoW2::BowVector mBowVec;
DBoW2::FeatureVector mFeatVec;
// Pose relative to parent (this is computed when bad flag is activated)
Sophus::SE3f mTcp;
// Scale
const int mnScaleLevels;
const float mfScaleFactor;
const float mfLogScaleFactor;
const std::vector<float> mvScaleFactors;
const std::vector<float> mvLevelSigma2;
const std::vector<float> mvInvLevelSigma2;
// Image bounds and calibration
const int mnMinX;
const int mnMinY;
const int mnMaxX;
const int mnMaxY;
// Preintegrated IMU measurements from previous keyframe
KeyFrame* mPrevKF;
KeyFrame* mNextKF;
IMU::Preintegrated* mpImuPreintegrated;
IMU::Calib mImuCalib;
unsigned int mnOriginMapId;
string mNameFile;
int mnDataset;
std::vector <KeyFrame*> mvpLoopCandKFs;
std::vector <KeyFrame*> mvpMergeCandKFs;
//bool mbHasHessian;
//cv::Mat mHessianPose;
// The following variables need to be accessed trough a mutex to be thread safe.
protected:
// sophus poses
Sophus::SE3<float> mTcw;
Eigen::Matrix3f mRcw;
Sophus::SE3<float> mTwc;
Eigen::Matrix3f mRwc;
// IMU position
Eigen::Vector3f mOwb;
// Velocity (Only used for inertial SLAM)
Eigen::Vector3f mVw;
bool mbHasVelocity;
//Transformation matrix between cameras in stereo fisheye
Sophus::SE3<float> mTlr;
Sophus::SE3<float> mTrl;
// Imu bias
IMU::Bias mImuBias;
// MapPoints associated to keypoints
std::vector<MapPoint*> mvpMapPoints;
// For save relation without pointer, this is necessary for save/load function
std::vector<long long int> mvBackupMapPointsId;
// BoW
KeyFrameDatabase* mpKeyFrameDB;
ORBVocabulary* mpORBvocabulary;
// Grid over the image to speed up feature matching
std::vector< std::vector <std::vector<size_t> > > mGrid;
std::map<KeyFrame*,int> mConnectedKeyFrameWeights;
std::vector<KeyFrame*> mvpOrderedConnectedKeyFrames;
std::vector<int> mvOrderedWeights;
// For save relation without pointer, this is necessary for save/load function
std::map<long unsigned int, int> mBackupConnectedKeyFrameIdWeights;
// Spanning Tree and Loop Edges
bool mbFirstConnection;
KeyFrame* mpParent;
std::set<KeyFrame*> mspChildrens;
std::set<KeyFrame*> mspLoopEdges;
std::set<KeyFrame*> mspMergeEdges;
// For save relation without pointer, this is necessary for save/load function
long long int mBackupParentId;
std::vector<long unsigned int> mvBackupChildrensId;
std::vector<long unsigned int> mvBackupLoopEdgesId;
std::vector<long unsigned int> mvBackupMergeEdgesId;
// Bad flags
bool mbNotErase;
bool mbToBeErased;
bool mbBad;
float mHalfBaseline; // Only for visualization
Map* mpMap;
// Backup variables for inertial
long long int mBackupPrevKFId;
long long int mBackupNextKFId;
IMU::Preintegrated mBackupImuPreintegrated;
// Backup for Cameras
unsigned int mnBackupIdCamera, mnBackupIdCamera2;
// Calibration
Eigen::Matrix3f mK_;
// Mutex
std::mutex mMutexPose; // for pose, velocity and biases
std::mutex mMutexConnections;
std::mutex mMutexFeatures;
std::mutex mMutexMap;
public:
GeometricCamera* mpCamera, *mpCamera2;
//Indexes of stereo observations correspondences
std::vector<int> mvLeftToRightMatch, mvRightToLeftMatch;
Sophus::SE3f GetRelativePoseTrl();
Sophus::SE3f GetRelativePoseTlr();
//KeyPoints in the right image (for stereo fisheye, coordinates are needed)
const std::vector<cv::KeyPoint> mvKeysRight;
const int NLeft, NRight;
std::vector< std::vector <std::vector<size_t> > > mGridRight;
Sophus::SE3<float> GetRightPose();
Sophus::SE3<float> GetRightPoseInverse();
Eigen::Vector3f GetRightCameraCenter();
Eigen::Matrix<float,3,3> GetRightRotation();
Eigen::Vector3f GetRightTranslation();
void PrintPointDistribution(){
int left = 0, right = 0;
int Nlim = (NLeft != -1) ? NLeft : N;
for(int i = 0; i < N; i++){
if(mvpMapPoints[i]){
if(i < Nlim) left++;
else right++;
}
}
cout << "Point distribution in KeyFrame: left-> " << left << " --- right-> " << right << endl;
}
};
} //namespace ORB_SLAM
#endif // KEYFRAME_H