106 lines
4.1 KiB
Markdown
106 lines
4.1 KiB
Markdown
# EventEmitter3
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[![Version npm](https://img.shields.io/npm/v/eventemitter3.svg?style=flat-square)](https://www.npmjs.com/package/eventemitter3)[![Build Status](https://img.shields.io/travis/primus/eventemitter3/master.svg?style=flat-square)](https://travis-ci.org/primus/eventemitter3)[![Dependencies](https://img.shields.io/david/primus/eventemitter3.svg?style=flat-square)](https://david-dm.org/primus/eventemitter3)[![Coverage Status](https://img.shields.io/coveralls/primus/eventemitter3/master.svg?style=flat-square)](https://coveralls.io/r/primus/eventemitter3?branch=master)[![IRC channel](https://img.shields.io/badge/IRC-irc.freenode.net%23primus-00a8ff.svg?style=flat-square)](https://webchat.freenode.net/?channels=primus)
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[![Sauce Test Status](https://saucelabs.com/browser-matrix/eventemitter3.svg)](https://saucelabs.com/u/eventemitter3)
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EventEmitter3 is a high performance EventEmitter. It has been micro-optimized
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for various of code paths making this, one of, if not the fastest EventEmitter
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available for Node.js and browsers. The module is API compatible with the
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EventEmitter that ships by default with Node.js but there are some slight
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differences:
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- Domain support has been removed.
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- We do not `throw` an error when you emit an `error` event and nobody is
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listening.
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- The `newListener` event is removed as the use-cases for this functionality are
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really just edge cases.
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- No `setMaxListeners` and its pointless memory leak warnings. If you want to
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add `end` listeners you should be able to do that without modules complaining.
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- No `listenerCount` method. Use `EE.listeners(event).length` instead.
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- Support for custom context for events so there is no need to use `fn.bind`.
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- The `listeners` method can do existence checking instead of returning only
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arrays.
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- The `removeListener` method removes all matching listeners, not only the
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first.
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It's a drop in replacement for existing EventEmitters, but just faster. Free
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performance, who wouldn't want that? The EventEmitter is written in EcmaScript 3
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so it will work in the oldest browsers and node versions that you need to
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support.
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## Installation
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```bash
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$ npm install --save eventemitter3 # npm
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$ component install primus/eventemitter3 # Component
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$ bower install eventemitter3 # Bower
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```
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## Usage
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After installation the only thing you need to do is require the module:
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```js
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var EventEmitter = require('eventemitter3');
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```
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And you're ready to create your own EventEmitter instances. For the API
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documentation, please follow the official Node.js documentation:
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http://nodejs.org/api/events.html
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### Contextual emits
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We've upgraded the API of the `EventEmitter.on`, `EventEmitter.once` and
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`EventEmitter.removeListener` to accept an extra argument which is the `context`
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or `this` value that should be set for the emitted events. This means you no
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longer have the overhead of an event that required `fn.bind` in order to get a
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custom `this` value.
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```js
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var EE = new EventEmitter()
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, context = { foo: 'bar' };
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function emitted() {
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console.log(this === context); // true
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}
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EE.once('event-name', emitted, context);
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EE.on('another-event', emitted, context);
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EE.removeListener('another-event', emitted, context);
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```
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### Existence
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To check if there is already a listener for a given event you can supply the
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`listeners` method with an extra boolean argument. This will transform the
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output from an array, to a boolean value which indicates if there are listeners
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in place for the given event:
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```js
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var EE = new EventEmitter();
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EE.once('event-name', function () {});
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EE.on('another-event', function () {});
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EE.listeners('event-name', true); // returns true
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EE.listeners('unknown-name', true); // returns false
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```
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### Tests and benchmarks
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This module is well tested. You can run:
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- `npm test` to run the tests under Node.js.
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- `npm run test-browser` to run the tests in real browsers via Sauce Labs.
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We also have a set of benchmarks to compare EventEmitter3 with some available
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alternatives. To run the benchmarks run `npm run benchmark`.
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Tests and benchmarks are not included in the npm package. If you want to play
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with them you have to clone the GitHub repository.
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## License
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[MIT](LICENSE)
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